CLASS DESCRIPTIONS
❥ HEALER
Items: A collection of healing items.
Ability: ■ ■ ■ □ □ | Healing powers.
Attire: healer
Defense: ■ ■ □ □ □
Offense: ■ ■ ■ □ □
HP: 150 HP
MP: 180 MP
❥ MAGE
Items: Two magic items.
Ability: ■ ■ ■ □ □ | Elemental magic ability, element of your choice.
Attire: mage
Defense: ■ ■ ■ □ □
Offense: ■ ■ ■ ■ ■
HP: 170 HP
MP: 200 MP
❥ WARRIOR
Items: Two magic items.
Ability: ■ ■ ■ □ □ | Fighting abilities.
Attire: warrior
Defense: ■ ■ ■ □ □
Offense: ■ ■ ■ ■ ■
HP: 200 HP
❥ GUIDE
Items: A collection of maps.
Ability: ■ ■ □ □ □ | Fighting abilities.
Attire: guide
Defense: ■ ■ ■ □ □
Offense: ■ □ □ □ □
HP: 120 HP
❥ THIEF
Items: A larger knapsack.
Ability: ■ ■ □ □ □ | Fighting abilities.
Attire: thief
Defense: ■ ■ ■ ■ □
Offense: ■ ■ □ □ □
HP: 130 HP
❥ JESTER
Items: None.
Ability: ■ □ □ □ □ | Elemental magic and healing abilities, element of your choice.
Attire: jester
Defense: ■ ■ □ □ □
Offense: ■ □ □ □ □
HP: 90 HP
MP: 150 MP
❥ SCHOLAR
Items: A shield. A set of papers on monsters and spells.
Ability: ■ ■ □ □ □ | Elemental magic abilities, element of your choice.
Attire: scholar
Defense: ■ ■ ■ ■ □
Offense: ■ □ □ □ □
HP: 80 HP
MP: 100 MP
❥ MERCHANT
Items: A full knapsack with healing items and food.
Ability: ■ ■ □ □ □ | Fighting abilities.
Attire: merchant
Defense: ■ □ □ □ □
Offense: ■ ■ ■ □ □
HP: 80 HP